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Black Myth: Wukong truly delivers a stunning high-end PC experience
Digital Foundry delivers optimised settings for the PC version of Black Myth: Wukong. How does the game hold up on PC with RT features and how's performance?
At an average camera height and distance in the game, you would find it tricky to to discover any geometric edges on almost any surface due to Nanite's automatic and ever-changing level of detail (LOD). As the full RT path utilises very high-quality geometry instead of signed distance fields (SDFs), it can show off more fine detail like smaller plants or leaves that are otherwise only captured in screen-space and therefore can look monotone in shading or somewhat undershaded. Another visual upgrade from full RT comes in the form of less overdarkening, as SDFs are so blobby that bigger sparse things like trees tend to over-obscure light, giving some areas an overly dark look.
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