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Blades of Fire review


Eurogamer's review of Blades of Fire, the new action adventure with soulslike elements from MercurySteam.

It has a messy but encouraging-enough story, centred on a man who is sort of a magical blacksmith who forges weapons under the gaze of a demon/god-like creature inside another realm and must defeat the queen who has cast a spell turning steel into stone. Part of what I love/hate about the world design here is that there are paths leading off all over the place, sometimes to where you're meant to be going, but other times to a hidden item - perhaps one that will increase your healing abilities, maybe one to give you a higher quality to reach in the Forge, and occasionally something else. Your companions (permanent and temporary) are likable and quippy enough without being annoying (if prone to repeating lines a little too often), and the overly buff main character and the equally hench enemies and NPCs tap into my nostalgia for that Xbox 360/PS3 era when it seemed everyone was stacked.

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