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Blasphemous studio unveils Goya-inspired stealth-tactics adventure The Stone of Madness


It was looking a bit touch-and-go for real-time stealth-tactics fans after developer Mimimi Games shut up shop followin…

But thankfully it seems there's more than a little life left in the genre, what with the imminent arrival of the promising Sumerian Six and now this: a new Goya-inspired stealth-tactics adventure from The Game Kitchen, the studio behind the wonderfully moody Blasphemous series. Each has their own unique upgradeable skills, enabling them to - among other things - cast spells, distract and kill enemies, stun evil spirits, and access hard-to-reach areas. Watch on YouTube However, The Stone of Madness also takes a page from Darkest Dungeon's playbook, meaning characters also have traumas and phobias players will need to deal with.

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