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Blender is finally coming to iPad
Get ready for blending on-the-go.
Hjalti playing with the sculpting mockup.Multi-touch interfaces like tablets have been common for years, but only recently thanks to increased processing power, have they started to serve as primary computing devices. This will be achieved by extending existing input methods, and improving workspaces and application templates, running on top of a regular Blender build. While this partially contrasts with the non-overlapping design paradigm, this is a good compromise between providing sufficient workspace and quick access to essential editors.
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