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Building and Publishing Games to Steam Directly from GitHub Actions
I have been using GitHub Actions extensively both at work and in personal projects, as shown in this post What I’ve been automating with GitHub Actions, an automated life.
23 Mar 2025In my free time, I’m working on a 2D hide-and-seek game, and as you might expect, I’ve automated the entire release pipeline for publishing on Steam. After a few attempts, when it finally worked, it felt like magic: all I had to do was create a new tag, and within minutes, the Steam client was downloading the update. Additionally, the Action downloads the latest Carimbo release for Windows only (sorry Linux and macOS users, my time is limited).
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