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Bungie announces "major changes" for Destiny 2, two "medium" expansions coming a year


A month after Bungie acknowledged player "uncertainty surrounding the future of Destiny" following mass layoffs at the …

Elaborating on Bungie's new "non-linear" direction in a blog post accompanying today's announcement, game director Tyson Green explained the studio believes Destiny 2 has become "too rigid", and that its annual expansions "have started to feel too formulaic and are over too quickly with little replay value". | Image credit: Bungie/Sony Each Episodes will, says Green, "refresh the Core Game with new and reprised content", introducing new activities (such as Strikes, Exotic missions, or new modes like Onslaught), new rewards, weekly events, features, and combat meta and balance changes. GameFile journalist Stephen Totilo later reported July's layoffs had long been planned, and "couldn't be avoided" even if this year's Final Shape expansion had seen "blockbuster performance".

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