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Caves of Qud review - come in and get lost


Our review of the dizzyling deep roguelike RPG Caves of Qud.

Working through a Cave of Qud review should be like drowning in a lake of absinthe while Dante Alighieri reads the Florentine phone book to you and Roger Federer pelts you with tennis balls. It adds up to a game that feels aggressively potent, in which every lunge for a treasure chest might see you over-extending yourself, and in which incredibly bad things can happen to you as you're trying to do nothing more elaborate than map the outside of a building's wall in search of the door, or work your way through a canyon of shale. I like to play in a sort of auto-run mode, in which I squeeze a trigger and a button and my little guy explores the entire screen by themselves, until they run out of road or something scares them and forces them to stop.

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