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CD Projekt Red tried to redesign Geralt's face once, and it backfired horribly
Geralt, the hero of The Witcher series of games, nearly had a considerably different face.
It was based on this Aurora engine from Neverwinter Nights - low poly, you know - so the character looks great there but the face of Geralt in The Witcher 1 wasn't very anatomically correct. "When we got to The Witcher 2, we had a better engine - larger budgets for polygons, more artists to sculpt nice faces, and we actually got better at making characters, already being a studio that released one game. | Image credit: CD Projekt Red Sadly I can't find those riots on those company forums now; 15 years of chatter has buried it.
Or read this on Eurogamer