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Concord: Guardians of the Galaxy meets a next-gen Overwatch?


When Concord kicked off Sony's last State of Play recently, reception from the team on DF Direct Weekly was hardly posi…

The presentation opened with a pre-rendered CG video with a level of graphical quality that far exceeded what was realistically possible from the final game, while Concord's actual gameplay reveal also struggled to escape comparison with Overwatch. Also to its credit, the game is based on Unreal Engine 5, but in order to maintain both image quality and a good grip on 60fps performance, it appears the engine'most cutting edge technologies are not deployed this time. Watch on YouTube The bright, vibrant style is directly inspired by Overwatch, but by virtue of UE5, it pushes significantly further: physically-based materials shine in Concord, while character rendering looks first class, backed by superb animation and some exceptional facial capture.

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