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David Lynch’s presence has been haunting video games for decades
Something interesting to think about.
In a 1999 interview with TheGuardian, Lynch reveals he had in mind a mystery story that would “bend back upon itself and get lost - really get lost.” He mentions a setting (“a bungalow which is behind another house in Los Angeles”) and a man, one who is kidnapped by the woodcutters, whose vessel is “a 30s sort of ship, and the fuel is logs ... And they smoke pipes.” All of this was “blocked from the get-go.” There were concerns about how the “game buffs’’ might respond to the project. Lake also thinks back to the end of the second season of Twin Peaks in which FBI agent Dale Cooper (Kyle MacLachlan) winds up trapped in the Black Lodge while his sinister doppelganger — Mr. C, as he would come to be known to viewers of The Return — escapes into the so-called real world. “I remember really struggling to come to terms with [that cliffhanger], I think for weeks.” The eponymous hero of Alan Wake(Matthew Porretta; Ilkka Villi) experiences a similar ordeal around the end of the first game: he’s left inside the Dark Place, a dimension that is both prison and scriptorium.
Or read this on The Verge