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Definitely don’t start your Final Fantasy VII experience with Rebirth


Start at the beginning.

Prior to Rebirth ’s launch, creative director and zipper aficionado Tetsuya Nomura talked about how the game was designed in part to be welcoming to newcomers (always a commendable goal). It introduces many elements crucial to Rebirth — the state of the dying world you’re trying to save; the relationships between hero Cloud Strife and every major character; the machinations of the evil Shinra corporation; and the motivation of antagonist Sephiroth. A large part of the appeal of this franchise is its characters, and Rebirth even introduces a new system where you can track how someone feels about Cloud and help improve those relationships through conversations and optional side missions.

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