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Designing user interfaces with bots not buttons


Posted on Monday 9 May 2022. 1,404 words, 12 links. By Matt Webb.

In the beginning, says Walker [founder of Autodesk], there was a one-on-one relationship between a person and a computer through the knobs and dials on the front of massive early machines like the ENIAC. Time-sharing and the use of “glass teletypes” reintroduce direct human-computer interaction and led to the command-line and menu-oriented interfaces with which the senior citizens of computing (people over thirty) are probably familiar. In the narrative framing of the UI of the metaverse, whether it is being used for socialising or for work, what is pre-eminent is the shared multiplayer world: the “common ground” is right there, and NPCs make more sense than dialog boxes.

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