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Despite Concord's failure, Sony says it isn't giving up on live-service games | Yay...?


Following an eight-year development cycle and a huge budget, the number of concurrent Steam users playing Concord peaked at just 2,388, with the PS5 version unlikely to...

Speaking in a recent interview with Japanese publication Famitsu, PlayStation Co-CEO Herman Hulst said, "The game business is constantly changing due to various factors, including technological advances, new genres and ways of playing." Developed by Arrowhead Game Studios and published by Sony Interactive Entertainment (SIE), the co-op shooter sold more than 12 million copies within three months of launch and has won numerous awards this year. It brought to mind former SIE President and CEO Shawn Layden's warning that parts of the industry have shifted focus from creating fun games to prioritizing monetization.

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