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Destiny 2: The Final Shape review - a fitting end for a story ten years in the telling


Eurogamer's review of Destiny 2: The Final Shape expansion, where Bungie finally sticks the landing.

Going in blind, the first encounters definitely took longer to crack than their equivalents from previous raids, and there's one section which is so hard to explain using just words that it's better to take an extended tea break and ask everyone to watch an explanatory video where a YouTuber slides pieces of paper around on a table. The idea of rerunning Dual Destiny to reroll a piece of armour brings us to the main meat of the post-campaign game: the usual grind for gear, triumphs and seasonal gubbins; the rewards for exploring the new destination (the Pale Heart of the Traveler); and the drip feed of content from the episode, Echoes. I'll be honest that I just flat out don't enjoy spending time with its main character Failsafe, the dual-personality AI who moves into your HELM space for the duration of the expansion – I mean, Bungie got rid of my Season of the Deep aquarium for this?

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