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Developing with Docker


> **Update**: there's now a [companion repo](https://gitlab.com/danielquinn/developing-with-docker-demo) to serve as a demonstration of the below. You'd think that this topic would have been done to …

Sure, you won't have 64 instances of the webserver and 128 workers, but one of everything relevant is likely enough, and if you ever want to track down some of the ugly race conditions and async issues, you can always increment the replicas for a single service to 2 or 3. If you're on Windows or Linux of course, you're typically met with a shrug, but even if you are on a Mac, this is a rather demanding ask: make a bunch of changes to your entire system with homebrew (good luck if you've got multiple projects with different version requirements) and more importantly you're not testing the image. I've seen this far too many times: the dev team has put in all the effort to dockerise their project and may even use Docker both in development and production, but for some reason they run the tests in whatever broken Ubuntu container their favourite CI provider offers.

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