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DF Weekly: Death Stranding's surprise Xbox port impresses on both Series X and S hardware


Digital Foundry's first impressions on Xbox Death Stranding are uniformly positive for both Series X and Series S releases.

Presented here for your embedded pleasure, DF Direct Weekly #188, with John Linneman, Rich Leadbetter and Alex Battaglia speaking into their microphones about the latest gaming and technology news. There are quality and performance modes (both targeting 60 frames per second) and the option to run in standard 16:9 or in 21:9 ultrawide with black borders top and bottom remains in place. The regular Digital Foundry audience may recall that I tested Death Stranding on a downclocked RTX 2050 mobile graphics chip, which represents the closest thing you'll get to the leaked Switch 2 T239 GPU specs.

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