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DF Weekly: Silent Hill 2 patched on PS5 Pro - and PSSR is gone from the performance mode


The arrival of a new working week can be pretty bleak, but hey - at least you have a brand new edition of DF Direct Wee…

Despite the colossal workload we have, there's a huge amount of discussion this week - from an extended chat about the strengths and weaknesses of Sony's PSSR upscaling through to a look at Assassin's Creed Syndicate's 60fps patch and some quick impressions on the new PlayStation Portal update. This Direct is longer than usual, because Bloober Team released a patch for Silent Hill 2 on PS5 Pro after filming, aimed at improving graphical problems - described in depth in Tom Morgan's coverage last week. While Silent Hill 2 and Star Wars Jedi: Survivor have exhibited what we'd describe as egregious PSSR problems and shouldn't have shipped in the state they did, it's clear that there are a number of games where the technology is not delivering as it should.

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Silent Hill

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performance mode

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