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Direct3D Video Decode To Vulkan Video API Being Worked On For Wine
In addition to mapping the Direct3D graphics API to Vulkan, Wine developers are working on mapping the Direct3D video acceleration APIs to work atop the Vulkan Video API.
CodeWeavers developer Elizabeth Figura has opened a merge request for Wine to begin landing Vulkan Video H.264 decode within the WineD3D code. This is an exciting WineD3D development and hopefully this functionality will all be wired up soon for making use of Vulkan Video within Wine / Steam Play (Proton) via the Direct3D video interfaces.About The AuthorMichael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software.
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