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Does the UK video games industry have a class problem?


A non-profit organisation is trying to create more pathways into the sector for working-class people.

The Into Games report highlighted barriers such as location, access to finance, reduced cultural capital and lack of networks which prevented people from lower socio-economic backgrounds from breaking into the industry. Declan Cassidy hopes Into Games' approach can help those from working class backgrounds across the UK find their place within a precarious sector, which in recent years has seen thousands of jobs lost across the globe. The support will include targeting outreach in schools, paid internships and government-funded training, with the group stating that over 100 game studios have confirmed they will take on working-class talent through their programmes in 2025 and 2026.

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