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Donkey Kong Bananza started development after Super Mario Odyssey, and wouldn't have been possible on the original Switch


Donkey Kong Bananza started development after Super Mario Odyssey was finished, Nintendo has said, and work first began on the original Switch console.

When asked when development began, Motokura replied: "Although I can't give you very precise details, I can tell you that we started developing it after finishing Super Mario Odyssey (2017)" (via machine translation). Donkey Kong Bananza – Overview Trailer – Nintendo Switch 2 Watch on YouTube Later in the interview, director Kazuya Takahashi discussed how Donkey Kong Bananza's focus on destruction was only made possible on the Switch 2. "This was only possible on Switch 2, which allowed so many elements to be placed on the screen, as well as different materials and large-scale destruction.

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