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Donkey Kong Bananza's creators reflect on the game's path to delightful destruction


It started with Goombas with fists. (Naturally.)

Along similar lines, Koizumi pointed to the ape's massive arms, which he uses to punch and hoist heavy objects. "In Super Mario Odyssey, we started using voxels midway through development, so the areas where we could apply them were limited," Motukura said. "We originally began developing Donkey Kong Bananza on Nintendo Switch, but we ran into some challenges," Motokura said.

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