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Doom for SNES full source code released by former Sculptured Software employee


The complete source code for the Super Nintendo Entertainment System (SNES) version of Doom has been released on archive.org. Although some of the code was partially released a few years ago, this is the first time the full source code has been made publicly available. The complete set of...

Hopefully some clever person can fix the numerous issu the poor SNES version had starting with the 1 seconds delay in the controls and the sluggish movement and the blocky graphics and about a billion more problems. I hope someone port it to be used with the SA-1 co-processor, that would increase performance tremendously since that is a 4 times faster processor compared to the snes built in, thats my guess atleast. Hopefully some clever person can fix the numerous issu the poor SNES version had starting with the 1 seconds delay in the controls and the sluggish movement and the blocky graphics and about a billion more problems.

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