Get the latest tech news

Doom: The Dark Ages - how id Tech evolves for the current-gen console era


Alex Battaglia analyses Doom: The Dark Ages based on its initial trailer.

Beyond the cloud implications, having a large play area means that level of detail (LOD) transitions, where assets are swapped out for higher quality versions as they come closer and therefore are larger on-screen, are of critical importance. Doom Eternal added in RT reflections in a patch for PC and the high-end consoles, so I expect to see the same again here, but the environments and lighting choices aren't as fitting. As a Doom fan, the trailer is massively exciting, and it came out with incredible swagger by showcasing new gameplay, weapons and enemies, all timed to a banger of a backing track.

Get the Android app

Or read this on Eurogamer

Read more on:

Photo of Doom

Doom

Photo of dark ages

dark ages

Photo of evolves

evolves

Related news:

News photo

Doom for SNES full source code released by former Sculptured Software employee

News photo

How much of a genius-level move was binary space partitioning in Doom? (2019)

News photo

Modder adds the vicious Shield Saw to the original Doom