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Doom: The Dark Ages - id Software's latest is a defining moment for current generation technology
The new id Tech 8 engine is extraordinary. Digital Foundry goes deep on the new technology id Software has delivered.
This means that when using id Studio, artists can adjust lighting directly in the editor and see the results instantly: something that would previously require baking to even preview, so it saves a lot of time, allowing the team to work at a much larger scale. The prior two games were all about high contrast and bright lights but RT - in combination with the other technologies - allows id to pursue a more subdued, darker tone without the usual visual limitations, and it's all depicted at a much larger scale. | Image credit: Digital Foundry Prior to launch, I pondered if id had shifted towards a virtualised geometry system along the lines of Unreal Engine's Nanite but it turns out that's not actually the case.
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