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Doom: The Dark Ages is an expertly-crafted PC release - and flies even on modest hardware
Digital Foundry's Alex Battaglia shares his tech review of Doom: The Dark Ages on PC, including optimised settings and performance figures.
Doom: The Dark Ages is a masterfully crafted PC release that manages to run well on low-end hardware, while avoiding the typical issues we associate with game engines possessing high-end rendering features. Most critically, Doom: The Dark Ages suffers from zero traversal hitches or shader compilation stutter, two common bugbears of modern PC releases - especially those built on the industry-favourite Unreal Engine. By contrast, the id Tech 8 engine remains blissfully smooth even on mainstream hardware, and I played through the game mostly on a lower-end PC equipped with an AMD Ryzen 5 3600 CPU and RTX 4060 graphics card, opting for a 1440p output resolution using DLSS 4 in quality mode and max settings - including RTGI and RT reflections.
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