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Double Fine’s Keeper may have the most endearing video game double act since Banjo and Kazooie
Double Fine's new game centers around metamorphosis and the lighthouse and bird duo is clearly central to everything.
The head of Double Fine, a studio best known for the Psychonauts series, is trying to explain Keeper, a puzzle adventure game where you are, literally, a sentient, walking lighthouse. Double Fine's art director, Lee Petty came up with the concept for the game, apparently inspired by his time spent hiking during the COVID-19 pandemic. It reminds me a little of Banjo Kazooie(the latter was a bird) but also Ico; at one point, the seemingly impervious lighthouse loses its footing, but Twig willfully tries to drag their partner to safety.
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