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Dragon Age: The Veilguard story progression is about enticing factions, not grinding resources
One of the most common bugbears about Dragon Age: Inquisition was the need to go find Shards - collectibles scattered a…
One of the most common bugbears about Dragon Age: Inquisition was the need to go find Shards - collectibles scattered across its various open-world zones you could then trade in for War Table influence. Instead, Dragon Age: The Veilguard will focus its story progression around the world's various factions, and your success at coaxing each to your side. Watch on YouTube This makes more narrative sense than players gathering 200 random resources - such as Shards - to save the world, Epler continued.
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