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Dragon's Dogma 2 has a hidden path-traced renderer - and modders have found it


DF investigates a surprising new mod for Dragon's Dogma 2 that upgrades the RT global illumination in the PC version to full path tracing.

With PT enabled, you'll see significantly more material and lighting detail versus the standard ray-traced global illumination (RTGI) with the option to use a per-pixel or four-samples-per-pixel level of granularity - each with a corresponding performance cost, of course. Moreover, we can see from the debug overlay that the mod essentially enables an extra option already hidden in the game, letting you swap from 'ASVGF' - a kind of denoising filter used for global illumination - to 'pure path tracing'. Even with those drawbacks in mind though, the mod gives us an incredible glimpse of what Dragon's Dogma 2 could look like with a proper real-time path tracing mode if Capcom were to spend the time to implement one.

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