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Dragon's Dogma 2: a brilliant game in need of technical improvements
Oliver Mackenzie and Alex Battaglia cover Dragon's Dogma 2 on all consoles (PS5, Series X, Series S) and PC. How does t…
And the game still manages to fit into a svelte sub-70GB package on the consoles, which is likely a lot smaller thanks of the aforementioned RTGI, where real-time calculated lighting offers a much lower footprint than pre-baked assets. Producing an actual pixel count proved unusually difficult, as the game's motion blur can't be disabled - making it hard to find raw edges - and Series X is virtually uncountable as a result of its image quality issues. For context, running the same sequence on Xbox Series X results in even worse performance, with around a 10 percent lower frame-rate on average than the Ryzen 5 3600 and the same generally erratic frame times, while using settings that are significantly below max on PC.
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