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DreamWorks' OpenMoonRay 1.6 Open-Source Renderer Released


Two years ago DreamWorks Animation made the exciting decision that they would open-source their MoonRay renderer that's been used in production for a variety of animated feature films

The OpenMoonRay tools are all working now on Apple Silicon M1/M2/M3/M4 along with the Hydra render plug-in and other functionality. Some new features with OpenMoonRay 1.6 include adaptive light sampling, Intel's Open Image Denoise (OIDN) engine is added to the hdMoonray denoiser, multi-threaded GPU access, improved CPU affinity control, and a variety of other rendering enhancements. OpenMoonRay 1.6 also brings build system improvements, cgroups support is now treated as optional, and there are many bug fixes.

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