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DXVK 2.5.3 Brings More Fixes For Direct3D 9 / 10 / 11 On Vulkan


Philip Rebohle working for Valve has just released DXVK 2.5.3 as the newest update to this Direct3D 9 / 10 / 11 implementation over the Vulkan API that is used for enjoying older Windows games on Linux.

Philip Rebohle working for Valve has just released DXVK 2.5.3 as the newest update to this Direct3D 9 / 10 / 11 implementation over the Vulkan API that is used for enjoying older Windows games on Linux. The recent releases paired with Wine 10.0 going stable in the next week or two could lead weight toward Proton 10.0 development builds coming soon as a big update for Valve's Steam Play or another sizable Proton 9 upgrade. DXVK 2.5.3 brings a workaround for Far Cry 5 when using Intel graphics, flickering issues with Halo: The Master Chief Collection have been resolved, Max Payne 3 now has strict float emulation enabled to workaround broken D3D9 rendering, and various other bugs/regressions resolved.

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