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DXVK 2.6.1 Released With More Bug Fixes & Performance Optimizations
DXVK 2.6.1 was just released as the newest update to this Direct3D 8 / 9 / 10 / 11 over Vulkan API implementation used by Valve's Steam Play (Proton) and other softwarefor enjoying older Windows games on Linux.
DXVK 2.6.1 was just released as the newest update to this Direct3D 8 / 9 / 10 / 11 over Vulkan API implementation used by Valve's Steam Play (Proton) and other softwarefor enjoying older Windows games on Linux. - Worked around an RTSS bug that would cause the overlay to render incorrectly if the Vulkan swapchain uses an sRGB format. - Worked around an Intel ANV issue that would cause terrain to misrender in games such as Assassin's Creed Origins.
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