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DXVK 2.7 Released With Many Improvements & Better Support On Newer Intel GPUs


DXVK 2.7 released today as a major feature update for this translation layer for enabling Direct3D 8 / 9 / 10 / 11 based games and applications to run atop the Vulkan API

DXVK 2.7 released today as a major feature update for this translation layer for enabling Direct3D 8 / 9 / 10 / 11 based games and applications to run atop the Vulkan API. DXVK is a critical piece of Valve's Steam Play (Proton) software stack for enabling Windows games on Linux. DXVK 2.7 also brings support for planar video output views, D3D11 shaders will now zero-initialize all variables and group-shared memory by default, various other optimizations, and a number of game-specific workarounds.

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