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DXVK 2.7.1 Delivers Improved Performance For Some Direct3D 9 Titles
Philip Rebohle working for Valve just released DXVK 2.7.1 as the newest version of this Direct3D 8 / 9 / 10 / 11 to Vulkan API translation layer
Philip Rebohle working for Valve just released DXVK 2.7.1 as the newest version of this Direct3D 8 / 9 / 10 / 11 to Vulkan API translation layer. DXVK 2.7.1 fixes a regression with multi-sample anti-aliasing (MSAA) for a number of Direct3D 9 games, a number of performance improvements for D3D9 games, a new "d3d9.modeCountCompatibility" configuration knob to workaround buffer overflows in older games, and a number of game-specific fixes. DXVK 2.7.1 has targeted fixes to help a number of games including Crysis 3, Comanche 4, Alone in the Dark, Dungeon Siege 2, Fallout New Vegas, Guilty Gear, Scarface, The Witcher 1, Team Fortress 2, and other titles.
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