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EA will never convince us to make a live-service game, It Takes Two developer says, after suggestion BioWare's Dragon Age: The Veilguard should have been


The It Takes Two developer will "never be a live service game studio", founder Josef Fares says.

Watch on YouTube Speaking with Eurogamer during a preview event for Hazelight's upcoming co-op caper Split Fiction, which EA is once again publishing, Fares stressed his aversion to live service games. Split Fiction focuses on authors Zoe (above) and Mio as they flit between sci-fi and fantasy inspired worlds. | Image credit: Hazelight Split Fiction is set to arrive on 6th March, across PS5, Xbox Series X/S and PC.

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