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Elden Ring Nightreign director promises difficulty tweaks following beta feedback, and updates for Nightlord Gladius


Elden Ring Nightreign director has said there will be some updates to Nightlord Gladius, Beast of Night on the game's full release.

Well, speaking with PlayStation, Nightreign's game director Junya Ishizaki said the team had "received a lot of helpful feedback regarding the difficulty", and as a result has made some adjustments to the final build. Ishizaki added that some of those who took part in the network test "found it difficult to understand what elements were visible on the map, and said it was hard to identify next steps or how to use some of the character movesets". "It's got the difficulty, the levelling, the boss battles, and the sense of discovery, but all at high speed for a new type of challenge, while its grim enemy selection is like a best-of Souls mixtape I'm itching to replay."

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