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Electronic Arts CEO Andrew Wilson argues that the future of single-player games is a live-service hybrid
Dragon Age: The Veilguard missed its sales targets, with EA's CEO suggesting the audience wanted something more akin to live service titles.
At the quarterly earnings, Wilson theorized that the market has changed and consumers want more live-service mechanics in their games while stopping just short of tying Dragon Age: The Veilguard to the thought. “In order to break out beyond the core audience, games need to directly connect to the evolving demands of players who increasingly seek shared-world features and deeper engagement alongside high-quality narratives in this beloved category,” Wilson said on the call. Another recent example of live-service hybridization with single-player games is Warner Bros.’ Suicide Squad, based in the popular Arkham universe and matching closely to the WB movies of the same name.
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