Creative Assembly

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Total War: Warhammer 40,000's diplomacy will exist 'in a different form,' and players will need to manage relationships with local forces and planetary governors, says Creative Assembly — 'How you manage them is kind of down to you'

Creative Assembly says Alien: Isolation 2's protagonist is a Yutani employee, which offers 'a new perspective to the franchise' — 'Weyland-Yutani is an English-Japanese speaking company, and the Japanese side doesn't really get explored that much'

Alien: Isolation 2 artist says Creative Assembly has to 'recontextualize' things from the film that would 'be believable' in the game's outdoor setting, and it makes sense 'through the lens of someone from the 1970s'

Creative Assembly says Alien: Isolation 2's custom tech enabled a 'realistic' atmosphere Unreal Engine 5 couldn't — 'We felt that a custom solution would give us that perfect frame response that you want in that kind of really, really dark environment'

Creative Assembly says it was 'a big deal' to have player customization be a 'must-have' part of Total War: Warhammer 40,000 for fans of the tabletop game and hobby

Total War: Warhammer 40k is aiming to be the most complex and most accessible game Creative Assembly has ever made - here's how the devs managed both

Creative Assembly says it wanted to 'authentically simulate' the Warhammer tabletop experience for Total War: Warhammer 40,000 by adding references, lore, and more

Creative Assembly says Total War: Warhammer 40,000 is designed for both newcomers and hardcore fans and teaches mechanics on a 'step-by-step basis' — 'I view the tutorial for an experienced player as kind of like an appetizer'

Creative Assembly says its new Warcore engine has allowed it to take Total War: Warhammer 40,000 into space and build 'a bigger play area for all the planets, all the solar systems, the whole galaxy — 'I think that's the biggest thing for campaign'

'We're all keen to keep evolving' — Creative Assembly says Total War: Warhammer 40,000's controller support was developed alongside the game's battle system and doesn't believe the 'myth' that a gamepad can't work with RTS games

A decade of Alien: Isolation: how Creative Assembly made an all-time horror classic

Total War: Rome II and Creative Assembly – My Statement Ten Years On

Total War: Star Wars reportedly in development at Creative Assembly

Sega layoffs hit 240 staff, including at Total War studio Creative Assembly

Total War developer Creative Assembly refocusing on strategy games after Hyenas failure

Creative Assembly responds to news of Hyenas' cancellation