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Wizards of the Coast and Giant Skull: ‘Gamers are telling us what they have always told us’ | The DeanBeat
The challenges of translating The Last of Us to the television audience | The DeanBeat
Omeda Studios announces Predecessor esports summer tournaments | The DeanBeat
Sandsoft’s David Fernandez Remesal on the Apple antitrust ruling and more mobile game opportunities | The DeanBeat
Nintendo opens a San Francisco store that will mean a lot to fans | The DeanBeat
Henk Rogers’ real story behind Tetris, the Perfect Game | The DeanBeat
While gaming stalled, Brazil adapted and found ways to move forward | The DeanBeat
Apple’s court loss to Epic Games is a stunning turnaround | The DeanBeat
The new GamesBeat: Ready to serve the industry, with your help | The DeanBeat
GuardianGamer boosts child safety in digital playgrounds like Minecraft and Roblox | The DeanBeat
GamesBeat Summit 2025 speakers will help us navigate back to growth | The DeanBeat
How external development became a critical layer in game development — Keywords CEO interview | The DeanBeat
How Amir Satvat finds jobs for thousands of game industry people | The DeanBeat
Monica Harrington was the hidden figure of Valve in its critical early years | The DeanBeat
Territory Studio SF designs future-facing interfaces for everything from cars to games | The DeanBeat
Female founders in game companies got 12.1% of game VC deals in 2024 | The DeanBeat (updated)
Could tighter budgets lead to more creativity? | Virtuos CEO Gilles Langourieux interview | The DeanBeat
Ted Price looks back on over 30 years in gaming | interview — The DeanBeat
The Google/Epic Games app store showdown goes before Court of Appeals | The DeanBeat