The pressure of success: Citizen Sleeper 2 and the mission to expand RPGs
Fallout co-creator Tim Cain says violence will be the default in AAA RPGs as long as we keep buying it: 'Companies don't make them because they feel like it. They make them because they sell'
The world is ending but here's a side quest - will RPGs ever solve their urgency problem?
All the ways Dragon's Dogma 2 has ruined other RPGs for me
Dragonyhm is the latest in a wave of new Game Boy RPGs
I taught my daughter to love RPGs by playing Sea of Stars