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Morphing robot turns challenging terrain to its advantage
Simulating water over terrain
Pathfinding to a moving target in evolving terrain
Show HN: 3D Terrain simulation for hiking, skiing etc.
Robots can now walk through muddy and slippery terrain, thanks to moose-like feet
VoxelSpace: Terrain rendering algorithm in less than 20 lines of code (2020)
Programming terrain from scratch using C++ and OpenGL by Shamus Young (2006)