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Epic CEO blames Unreal Engine 5 issues on developers, but more support incoming


Epic CEO Time Sweeney has blamed developers for issues with games made in Unreal Engine 5, stating the "main cause is the order of development".

A number of games developed with UE5 released recently have had issues with performance, including the likes of Metal Gear Solid Delta Snake Eater (out today!) Now, speaking to media at the Unreal Fest in South Korea (thanks Clawsomegamer), Sweeney put the onus on developers and the need for better education. We're doing two things: strengthening engine support with more automated optimisation across devices, and expanding developer education so 'optimise early' becomes standard practice.

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