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Eriksholm: The Stolen Dream review
Eriksholm: The Stolen Dream offers luxurious cutscenes and a focused twist on stealth by remaining deliberately inflexible, but doesn't quite pull it together.
The fixed nature of this relatively short experience may be seen as a negative to some, but I found it compelling to figure out each of the game's many chunks, often through trial and error, sometimes through simply observing each guard rotation, noting the placement of cover objects or unique environmental factors, and nailing it first time. Eriksholm is a game of deftly balanced difficulty that is challenging, but never annoys, and often makes you feel clever: particularly when all three characters are working in lockstep to clear a tricky bit, directed by your invisible hand to act at precisely the right moments in a carefully mapped out sequence. Image credit: Eurogamer / Nordcurrent Labs Alas, for all of the obvious talent involved, the sumptuous visuals and note-perfect stealth gameplay, Eriksholm just doesn't quite come together, and the ending is liable to leave you feeling bereft as it all crescendos into hard cutscene trigger rather than some fateful final encounter or climactic set-piece.
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