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Even Elden Ring’s game director knows Erdtree is too hard


But he’ll never put more on you than you can bear.

Shadow of the Erdtree honestly feels like it’s big enough to be its own game with its own story — one that was originally intended for Elden Ring but wound up being cut for time before being added back as DLC content. None of my strategies nor any of the game’s built in assistance features — using Mimic Tear Ashes, summoning help from an NPC, changing my weapons or spells, inflicting damaging status effects — seem to work. “I try to imagine different ways I would want to die as a player or be killed,” he said, explaining that those thoughts manifested in Elden Ring and in other FromSoftware games as his signature poison swamps.

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