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Every puzzle game is a couch co-op game, actually
Though Blue Prince isn’t marketed as a cooperative experience and it doesn’t have any kind of multiplayer input, it naturally lends itself to co-op play.
On my couch, we’ve also enjoyed actual local co-op puzzlers like Escape Academy, so if your relationship can survive those games, it should be able to handle Lorelei, Talos or Blue Prince with ease. These lean so heavily on the thing that makes video games unique as a media product — player autonomy — that they feel like a hostile attack on step-by-step explainers, and I absolutely love that. We spent hours playing from my buddy’s dingy couch, passing the controller around, pointing at the screen and yelling out strategies, and just marveling at that little time-shifting toxic dude.
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