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Fair DRM Scheduler Looking Good For Better Fairness & Scheduling Of GPU Clients


Being worked on for a while has been a 'Fair' DRM scheduler inspired by Linux's CFS scheduler and aiming for better performance and scheduling behavior between multiple GPU interactive clients sharing GPU resources.

Posted today to the dri-devel mailing list was the v5 patch series for the DRM Fair Scheduler. Additionally, Tvrtko Ursulin has posted to the Igalia blog with more details on this scheduler work. We were able to simplify the code base, solve the priority starvation and improve scheduling fairness and GPU time allocation for interactive clients.

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