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Fairness is over-rated in games?


Fairness is over-rated (in games). Looking at my recent convention gaming, I played some games that can be considered “fair,” but by time (and choice) I mostly played wildly unfair game…

For worker placement, some abilities may be blocked, but that’s a function of turn order (which can be manipulated) and some spaces may have pre-requisites. A totally fair game would be simultaneous actions; you could argue that Chess is unfair because White has the first move advantage, but it is otherwise symmetric. There is an article by Magic Realm designer Richard Hamblen somewhere (probably an old General) where he discusses some of the differences between boardgames, books and RPGs.

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