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Fallout 4's next-gen upgrade: bugged on Series X/S, disappointing on PS5 and PC


Thomas Morgan presents testing of the next-gen upgrade for Fallout 4, as experienced on PS5 and Series X/S.

In my time testing this version, it's also apparent that major issues dating back to its launch nine years ago are still not addressed: 60fps remains the maximum frame-rate for Fallout 4 on PC here, with no official means to go higher. Comparing PS5 to Series X with both having the performance toggle set to off, it's clear that the Sony machine renders objects, foliage and distant building detail at longer ranges than on Xbox. PS5's performance on its 60fps mode is mostly stable, but just like on Series X it is prone to sudden lurches in unlikely spots - the top of the Corvega factor again sees us go down into the 50s while looking directly down, and there's hitching while running full=pelt through complex environments.

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