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Fantasian Neo Dimension review - Final Fantasy father gets a deserved homecoming
The cult classic mobile RPG finally gets its due, for lovers of mechanics over story who can rise to the demands of its extreme challenge.
But often my favourite part of any RPG is the moment it bursts open - when you invariably receive an airship of some sort, and you take a step backwards to see the world as a giant puzzle of interactions, questlines, ultimate weapons, and super bosses. These three form a love triangle, though I'll admit I'm not the biggest lover of the angular, exaggerated anime features | Image credit: Square Enix / Eurogamer The addition of a much-welcome skill tree in the second half is a prime reason for this, providing newfound freedom and further complexity to character customisation. It's clear Fantasian was designed for smaller touchscreens - all those curved aiming lines had fingers in mind - and blown up to a larger scale those beautiful backgrounds feel stretched and blurred.
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