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FFmpeg Lands Vulkan Improvements With Initial FFV1 Vulkan Decoder


FFmpeg developer Lynne has landed a number of Vulkan Video improvements today into FFmpeg Git

Merged to FFmpeg Git today is support within the Vulkan code for copying the host-mapping buffer code from the hardware context, working around some issues, support for software-defined decoders within vulkan_decode, enabling VK_KHR_video_maintenance2 extension use when available from the Vulkan driver, and other code refactoring. Lynne explained of the FFV1 Vulkan-based decoder in the commit:"ffv1: add a Vulkan-based decoder This patch adds a fully-featured level 3 and 4 decoder for FFv1, supporting Golomb and all Range coding variants, all pixel formats, and all features, except for the newly added floating-point formats. On a 6000 Ada, for 3840x2160 bgr0 content at 50Mbps (standard desktop recording), it is able to do 400fps.

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